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Published on 2026-10-15

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Ubisoft lays off again: RedLynx closing, Singapore and Germany hit

Ubisoft announced another round of cuts on October 14, 2026: a proposal to close its Finnish studio RedLynx, creator of the Trials series, and the removal of 70 positions at Ubisoft Singapore, totaling up to 122 jobs between the two announcements. The next day, another report surfaced about targeted cuts in Germany.

RedLynx, an already weakened studio

RedLynx has up to 52 positions affected by the proposed closure, subject to local negotiations. The studio, acquired by Ubisoft in 2011, had already cut staff in 2025 to refocus on mobile games. Its last in-house game, mobile puzzle title Gwen's Getaway, soft-launched in 2023, was canceled the following year. RedLynx had over 150 employees in 2021.

Singapore, the studio behind Skull and Bones

In Singapore, Ubisoft is cutting 70 jobs out of roughly 350 employees, about a fifth of the workforce. Opened in 2008 as a support studio, it worked on Assassin's Creed's naval combat, developed Skull and Bones, and contributed to Assassin's Creed Black Flag Resynced (over 3.5 million copies sold since July). Ubisoft says it wants to align the studio's headcount with "upcoming production needs" and insists it "remains an important part" of its global organization.

Germany affected too

According to journalist Stephen Totilo (GameFile), Ubisoft is also proposing voluntary departures targeting around a hundred positions spread across its German studios in Düsseldorf, Berlin, and Mainz, with more than half concentrated in Düsseldorf. These studios work on Anno and The Settlers; Mainz notably led Anno 117: Pax Romana in 2025. Ubisoft is reportedly aiming for voluntary departures rather than direct layoffs, but hasn't released official figures for this part of the announcement.

A restructuring that's been running since January

These announcements are part of an ongoing cost-cutting drive since January 2026, following a 1.5 billion euro net loss for fiscal 2025-26. Ubisoft is targeting at least 200 million euros in additional savings over two years, on top of 300 million already targeted in prior years. Several studios have already closed or been cut this year: Winnipeg, Belgrade, Halifax (shut down two weeks after a unionization vote), Massive Entertainment, Ubisoft Stockholm, and the Paris headquarters.

Sources

The bottom line

Yet another round of cuts at Ubisoft, the latest of many in 2026: up to 122 jobs between RedLynx and Singapore, and potentially around a hundred more in Germany through voluntary departures. The throughline has stayed the same since January: returning the company to profitability after a 1.5 billion euro net loss, at the cost of closing long-running studios and repeated cuts throughout the year.

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