
Published on 2026-10-26
Cyberpunk 2: associate director says half of the quest team are former modders
Paweł Sasko, associate director on the Cyberpunk 2077 sequel nicknamed "Cyberpunk 2," said on October 23, 2026 that roughly half of the game's quest team is made up of former modders. The statement came during a REDstreams presentation about Cyberpunk 2077's 2.5 update, which introduces cross-platform mod support on both PC and consoles.
"Half of the quest team is all former modders"
Sasko was direct about it: "I would say at this point, I think half of the quest team is all former modders." He explained these hires were spotted through their modding work on earlier CD Projekt Red games: "They were all modders before, on the Witcher 3, Witcher 2, you know, and we hired them."
Modding as a way into the industry
Sasko described modding as a legitimate path into professional development, a "foot in the door technique, and a gateway into game development." That message ties directly into the presentation's topic: Cyberpunk 2077's 2.5 update is meant to make community creations more accessible, with an in-game mod browser on both PC and consoles.
Not an entirely new claim
This isn't the first time Sasko has said this: he made the same point back in 2024 in an interview with Flow Games, where he put the quest team's size at 24 people. The October 23, 2026 statement is a recent reaffirmation of that figure rather than a brand-new announcement, but it confirms the share of former modders on the team has stayed stable as the sequel moves through development.
Sources
- Video Games Chronicle: Cyberpunk 2 associate director says half the quest team were hired for their modding work on other CDPR games
- IGN: Cyberpunk 2 Associate Director Says Half Of Game's Quest Team Are Former Modders
The bottom line
During a presentation about Cyberpunk 2077's cross-platform mod support (2.5 update), Cyberpunk 2 associate director Paweł Sasko reaffirmed that roughly half of the studio's quest team is made up of former modders from the Witcher and Cyberpunk franchises, hired for their community work. The point, first raised back in 2024, underscores how central modding remains to CD Projekt Red's hiring.


